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1991-06-29
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┌────────────────────────────────────────────┐
│ │
│ THE SWAP SHOP │
│ ======================= │
│ │
│ A Live Door for Many BBS's │
│ │
│ Game Release Version 3.0 - 01/06/91 │
│ │
│ (C)opyright 1990 │
│ │
│ By │
│ │
│ SECRET SERVICE BBS │
│ │
│ Mike Wilson │
│ P.O. Box 9521 │
│ Huntington, WV │
│ 25704 │
│ │
│ BBS (304) 429-6838 │
│ 1200/2400/9600 24 hrs. │
│ │
│ │
│ │
│ │
└────────────────────────────────────────────┘
Swap Shop (C)opyright 1990 - Page 1
Warranty
This is product is provided "as is" without warranty of any kind. The
entire risk as to the results and performance of the program is assumed by
you. Futher more, I the author do not warrant, guarantee, or make any
representations regarding the use of, or the results of the use of the program,
and you rely on the program and results solely at your own risk. I the author
cannot accept responsibility for system damage, loss of profit, or any other
special, incidental, or consequential damages resulting from the use or
inability to use this product.
Copyright
The multi-board Swap Shop live game is distributed as SHAREWARE.
Under this concept you may use the SHAREWARE (unregistered) version for a
reasonable period of time, which I consider to be three weeks, after which you
must either register your copy or discontinue usage.
Registration
With registration you will recieve the latest registered copy of Swap Shop with
the ability to download any futher updates from Secret Service BBS
at no extra cost. You will also recieve any support the author can give
in reference to bugs or other problems that may arise in using the game.
I feel that sysop's have enough expense without charging a high cost for a game
for their users. I have set the cost of registration at $10.00 which I feel
if people will follow the shareware concept will be enough to cover shipping
and handling and encourage me to write more doors.
See registration.txt in the .zip for ordering instructions.
Distribution
You are free, in fact encouraged, to distribute the SHAREWARE (unregistered)
version of The Multi-board Swap Shop Live Game provided that all files
contained in the original Swap Shop archive are distributed in their
original unmodified state.
Swap Shop (C)opyright 1990 - Page 2
Introduction
&
How To Play
Swap Shop is a door which allows users to add advertisements and save the
in one of three areas: Wanted to Buy - Wanted to Sell - Wanted to Trade.
They may list the item, its cost, a phone number, and a four line
description or narrative.
Users may then scan through the advertisements. Options for scan are
Scan since last scan, Scan by Area, or Look for KEY words in ads.
Installation and Setup
Make a directory on your hard drive and unzip Swap.zip into it.
Run the program Setup.exe and answer the questions as they appear.
Edit the Security.dat file as described below.
If your only running one node then thats about all there is to it!
Read the Batch file setup of the docs to see how to call the game
from your board.
Setup,exe creates a Swap.cfg (for one node) and a board.txt file
(if not a wildcat system).
The following describes each file:
Dice.cfg contains:
The Secret Service BBS <-- Name of BBS
C:\BBS\doorinfo.??? <-- Path and filename for BBS info (see below)
NO <-- NO or locked COM PORT Baud Rate
*** Note: The above line that refers to BBS info. file will be based on
your particular board software.
WILDCAT prior to V3.0 ----> CALLINFO.BBS PCBOARD ---> PCBOARD.SYS
GAP or WILDCAT 3.0+ ------> DOOR.SYS SPITFIRE --> SFDOORS.DAT
QUICKBBS ---> DoorinfoX.def (The X is 1 or 2 depending on node)
A proper example of path and filename for BBS info file would be:
C:\Wildcat\Callinfo.bbs
NOTE FOR MULTI NODES!
You may now have several .cfg files to allow use on multinode systems.
Use the above .cfg format but name each .cfg file differently. You
may call them what you want as long as you correctly call them from
the batch file command line.
Example: Node1: game game.cfg
Node2: game game1.cfg
** If you need non-standard IRQ's or COM Addresses for Multi-nodes read
the file Port.doc!
Swap Shop (C)opyright 1990 - Page 3
USER.DAT contains:
This file contains the following user data:
"SYSOP","01-06-1991"
The program reads this file to determine what your last time in the
door was made. This determines what messages you will get when you
scan (S)ince your last time on.
SECURITY.DAT
------------
This file contains two lines with a users name on each. REMEMBER: This
file MUST have two lines.
Use an ASCII text editor or Edlin to edit this file. The first line
should be the Sysops name as it appears on the board.
The second line will be any users name that you wish to have full
delete capability in the swap shop. If you don't wish for anyone
else to have full delete capability (users may delete messages that
THEY entered at all times) then just put any character on the second
line.
HELP.TXT contains:
This is the instruction file for Swap Shop. When a user selects the
See Instructions option during the game, this file is read for
instructions. This file MUST BE PRESENT and Not altered in any way for
Swap Shop to run properly
BOARD.TXT
---------
Don't worry about this file if you run Setup.exe it creates it!
The setup file will create a one line ASCII file called Board.txt
If your running Wildcat prior to version 3.0 then there should
be NO Board.txt file in the game directory.
For boards other than Wildcat! board.txt will exist in the game
directory and will have one line with one of the following on it:
For QuickBBS ---------------> QBBS For Spitfire-->SPITFIRE
For GAP or Wildcat 3.0+ ----> GAP For PCBoard -->PCB
List of Files In Archive
The following files are either found in your Swap Shop .ZIP or will be
created during the runtime execution of the game.
SWAP.EXE <--- Executable Program.
SETUP.EXE <--- Setup File for Game
USER.DAT <--- Store User's Name, Last Play Date & Score.
HELP.TXT <--- Instructions Used By Program.
SWAP.DOC <--- This File.
SECURITY.DAT <--- Two line txt file that holds master security names
SWAP.FIL <--- Created when ad is entered, holds message info.
Register.txt <--- Registration form for Mike Wilson games
Swap Shop (C)opyright 1990 - Page 4
Batch Files
=================
Be sure that you have edited or created the Swap.cfg file with the correct
information as described earlier in these docs. The individual setups do not
repeat this necessary process.
Wildcat! 1.13 & 2.0+ Setup:
---------------------------
First, create your DOOR##.BAT (2.0+) or LIVE##.BAT (1.13) like this eample:
ECHO OFF
CD \WILDCAT\DOORS\SWAP
SWAP SWAP.CFG
CD \WILDCAT
CAT.BAT
place this batch file in your Node# directory if running Multi-Nodes or in
your Wildcat (default) directory if single node.
Second, Create a sub-directory for the door program such as in the following
example:
C:\WILDCAT\DOORS\SWAP
Third, put the Swap Shop game files in the \WILDCAT\DOORS\SWAP directory.
Forth, add this game to your live program menu for user selection and your
ready to run the door.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
Gap Setup:
----------
First, add the number and name of the door to your menu. This will allow the
user to select the door by number.
Second, edit or create the file called DOORS.DAT which is normally in the GEN
directory. Following is an example line to add:
TD 10
where 'TD' stands for the name of the batch file (shown below) to invoke the
the door and '10' is the required security level.
Third, create a sub-directory for Swap Shop to be placed in. And example
would be:
C:\GAP\SWAP
place all the files in the SWAP.ZIP archive inside this directory.
Swap Shop (C)opyright 1990 - Page 5
Forth, create a batch file called SWAP which should be placed in the
default directory. Following is example contents of this file:
ECHO OFF
CD\GAP\SWAP
SWAP SWAP.CFG
CD\GAP
GAP
the last line in the SWAP file should invoke the batch file which loads
the GAP BBS system.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
Spitfire Setup:
---------------
First edit your SFDOOR.MNU and add the following line. If you are not running
and doors at this time you will need to create this file.
TURBODICE, 10
Where Swap Shop is the name of the door to appear on your menu and the 10
is the lowest security level that will be allowed to enter the door. Don't
forget the comma (,) after the name.
Second create a sub-directory to place the door game in. In this example we
will use 'C:\SF\DOOR_A' for the game directory.
Third move all the files in the SWAP.ZIP archive into this directory.
Forth edit your SF.BAT file adding the following lines.
:DOOR_A
CD\SF\DOORS_A
SWAP SWAP.CFG
CD\SF
GOTO LOOP
Fifth, rerun Sf.BAT and your ready to begin play.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
PCBoard 14.0+ Setup:
--------------------
First, edit your DOORS and DOORSG file so that it shows Swap Shop with the door
number relating to it's position in DOORS.DAT.
Second, edit the DOORS.DAT file so that it includes Swap Shop.
Swap Shop (C)opyright 1990 - Page 6
Third, create a sub-directory for Soli-Tree to be placed in. And example
would be:
C:\PCB\SWAP
place all the files in the SWAP.ZIP archive inside this directory.
Forth, create a batch file called SWAP which should be placed in the
default directory. Following is example contents of this file:
ECHO OFF
CD\PCB\SWAP
SWAP SWAP.CFG
CD\PCB
BOARD
the last line in the SWAP file should invoke the batch file which loads
the PCboard BBS system.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
QuickBBS Setup:
---------------
First, add the game to your games menu and select the correct type for doors.
Second, create a sub-directory for the game and move all the files from the
zip file to this directory.
Third, the game reads the file DORINFOx.DEF. Where 'x' is the node number.
Since QuickBBS only supports one node at this time then this file should be
'DORINFO1.DEF'. This file's drive\path\filename should be on the third line
of the configuration file.
Note: It was told to me that the upcoming 3.0 version of QucikBBS will
support Multi-Nodes and that the 'DORINFOx.DEF' will be changed
to 'DORINFxx.DEF' to support Multi-Nodes. This game is written
where you can specify this new name as well as any others.
Forth, create a batch file called SWAP which should be placed in the
default directory. Following is example contents of this file:
ECHO OFF
CD\QUICKBBS\SWAP
SWAP SWAP.CFG
CD\QUICKBBS
QBBS.BAT
the last line in the SWAP file should invoke the batch file which loads
the QuickBBS system.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
Swap Shop (C)opyright 1990 - Page 7
Technical Support
If you have problems with the Multi-Board Swap Shop live game you may
contact Mike Wilson at the Secret Service BBS 24 hours per day.
Order Information
Just mail $10.00 Check or Money Order or Cash to:
MASTERCARD and VISA also welcome!
Mike Wilson
P.O. Box 9521
Huntington, WV
25704
Make Checks out to Mike Wilson.
All funds U.S.!
Special thanks to Jeff Sumberg for some great C routines used in this game!
Swap Shop (C)opyright 1990 - Page 8